Checking That off My Bucket List

This ‘Age Beat’ Writer to Publish Collected Stories on a Myriad of Aging Issues

Published in Woonsocket call on August 7, 2016

With the graying of America, a growing number of aging Baby Boomers and seniors are turning to newspapers, television and cable shows and even the Internet to learn more about growing old. This “age beat” coverage percolates up from the bottom of a newsroom, often with middle-aged reporters and editors/producers who are now facing the elder care issues of their elderly parents or in-laws, says San Francisco-based journalist Paul Kleyman, who edits Generations Age Beat Online (GBONews.org), an e-newsletter of the Journalists Network on Generations, distributed to more than 1,000 journalists and authors on aging. They discover “what a huge, untold story it is,” he notes.

Over the years, like many of the nation’s news organization’s The Pawtucket Times, created an ‘Age Beat’ in 2002 that allowed this writer for several years to cover a myriad of aging issues, including Social Security and Medicare, ethics, long-term care, consumer issues, spirituality, pop culture, health care and economics. Ultimately I returned in July 2012 to resume writing of my weekly commentary, with The Woonsocket Call picking it up. My ‘Age Beat’ at these Northern Rhode Island daily newspapers continues to this day.

As an ‘age beat’ journalist for over 36 years, I have penned more than 600 stories covering aging, health care and medical issues. These authored and coauthored pieces have appeared in national, state and local trade and association publications, daily, weekly and monthly newspapers and even news blogs.

AARP Rhode Island recognized my journalistic efforts to educate the public on aging issues in Amy weekly commentaries that appeared in The Pawtucket Times when I received AARP Rhode Island’s 2003 Vision Award. My efforts in covering the long-term care continuum caught the attention of the American College of Health Care Administrators and I became a two time recipient, in 1994 and again in 1999, of its Journalism Award. I also was awarded the Distinguished Alumni’s Award by the Center for Studies in Aging, North Texas State University, in 1997, for my career coverage of aging issues. In 1997, the prestigious McKnight’s LTC News identified me as one of its “100 Most Influential People” in Long-Term Care.

Crossing ‘One Thing to Do’ Off My Bucket List

As a seasoned writer I can now cross off the publishing of my first book from my life’s bucket list. My first book, a collection of 79 newspaper commentaries, will be published shortly by Chepachet-based Stillwater River Publications. Taking Charge: Collected Stories on Aging Boldly, brings together this collection published in the Pawtucket Times, and Woonsocket Call, each article citing the date it was published.

Although a commentary in this book may have been written years ago, and the person quoted is no longer in his or her position or even deceased, the insight that they gave in their interview is still factual and valuable. While most of my sources are from Rhode Island, their stories are universal and their insights applicable anywhere in the nation.

The 291 page book is chock full of researched stories and insightful interviews with experts and everyday people who have shared their personal observations about growing older. The stories cover a variety of aging issues ranging from caregiving and retirement planning, health and wellness, mental health, preplanning your funeral, choosing the right nursing home, Social Security and Medicare, and pop culture to thoughts about spirituality and death.

A short summary on the back of the book says, “Don’t just grow older, take charge and age boldly!” The collection of stories, organized in 13 chapters offers readers – age 50 plus and even those younger – insights and practical information as to how they can plan and enjoy a full and satisfying quality of life unparalleled in our history. With increasing lifespans, Americans are living longer, decades after our retirement.

In Praise of…

 In the foreword of this book, Kathleen S. Connell State Director of AARP Rhode Island, sets the stage for readers as to what they can expect from reading this book. “He moves beyond the surface to explore the facts as well as the depth of feelings beneath it. In this era of speed and change, with eternal youth as a major goal, he takes the time to find the truth, and then uses it to illuminate the many facts of aging with timeless observations delivered in lively readable portions, says Connell.  Meanwhile, short pithy statements on the back cover of Taking Charge: Collective Stories on Aging Boldly, from well-known Rhode Islanders and national aging experts give their thumbs up and endorsement of this book. Specifically:

“Herb Weiss’ book gives practical information for caregivers and a foreshadowing for those of us approaching retirement years. Links keep the information fresh.” — Dr. Nancy Carriuolo, former President of Rhode Island College.

“Herb Weiss reminds our anti-aging society that becoming pro-aging can bring us greater rewards than mere wrinkle cream and tummy tucks.” — Paul Kleyman, Publisher of Generations Beat Online, the E-News of the Journalist Network on Generations

‘Taking Charge: Collected Stories on Aging Boldly’ is more than a book about aging well. What it actually reveals is how to live well. Each page crackles with insight, perspective and good advice. There’s a lot of hard-earned wisdom to be found on these pages.” —John O’Connor, Editorial Director at McKnight’s Long-Term Care News

“These stories within stories blend real-world wisdom and research to create an engaging and enlightening view of the many sides of aging that is both informative and inspiring.” —Dr. Phil Clark, Director of Gerontology Program, University of Rhode Island

“Herb Weiss’ unique experience as a journalist, congressional aide, arts and culture critic and aging expert come together beautifully in this rich sweep of commentary on aging in America today.” — William Benson, Managing Principal in Health Benefits and former Assistant Secretary for Aging, U.S. Administration on Aging

“Herb Weiss knows well the power of the personal story to both teach and learn. Aging brings changes and challenges, whether we are a caregiver, the one in care, or anyone who is dealing with his or her own aging.” —Connie Goldman, Speaker, Author, and Public Radio Producer on Aging Issues.

Everybody Has Their Story to Tell

Yes, the stories in Taking Charge: Collective Stories on Aging Boldly, clearly show that everyone has their own story to tell, a personal life experience that just might provide a road map to the reader on how to age better and even living a longer and healthier life.

Like my fellow Age Beat colleagues, I will continue to bring my readers in the Pawtucket Times and Woonsocket Call the latest, most informative coverage of aging, medical and health-care issues you need to know about in future articles, even books.

The price of Taking Charge: Collective Stories on Aging Boldly is $20 (includes free shipping and handling). Just ask — I am glad to sign copies of your book. For purchasing information email, hweissri@aol.com.

 

Does Exercise Aid Brain Health?

The Debate’s Yet to be Decided

Published in Woonsocket Call on August 01, 2016

According to AARP’s latest health aging survey findings, age 40 and over respondents who regularly exercise rate their brain health significantly higher than non-exercisers. They also cite improvements in their memory, ability to: learn new things, managing stress, and even making decisions. On the other hand, the findings reveal an overwhelming majority of these respondents see the benefits of exercise, but only 34 percent are meeting the Global Council on Brain Health’s (GCBH) recommended 150 minutes of moderate to vigorous exercise per week.

These findings in the 37 page Survey on Physical Activity report, conducted by GfK for AARP, directly align with AARP’s Staying Sharp program, a digital platform that promotes brain health though holistic advice supported by science.

“With Staying Sharp, we sought to empower consumers with the tools needed to create a holistically brain healthy environment for themselves—along with a way to track and measure their progress,” said Craig Fontenot, VP of Value Creation. “The results of this survey only further validate the advice suggested on the platform and give us confidence that we’re providing our members with helpful, impactful information.”

The AARP survey findings, released on July 26, found that more than half (56 percent) of the age 40 and over respondents say that they get some form of exercise each week. However, only about a third (34 percent) of these individuals actually achieve the recommended 2 ½ hours of moderate to vigorous activity each week. There was little difference in reported amounts of exercise by age or gender.

The AARP online survey, with a represented sample of 1,530 Americans age 40 and over, found that walking is the most common form of physical exercise reported with 53 percent of the age 40 and respondents saying that they walk for exercise. A smaller percentage is engaging in more vigorous activity such as strength training/weight training (15 percent) or running/jogging (8 percent).

According to the survey’s findings, most of the age 40 and over respondents see the benefits to engaging in physical activity and do not find it particularly unpleasant or difficult. For example, three quarters believe exercise would improve their health, physical fitness, and quality of life.

Having willpower, enjoying exercise, identification as an “exerciser,” lack of enjoyment and feeling like you have the energy to exercise or lack money to exercise are the key factors that differentiate exercisers from non-exercisers, the researchers say.

The study found that the largest share of non-exercisers are “contemplators” in that they see the benefits and are considering taking up exercise (34 percent). About one-quarter (24 percent) are considered “non-believers” and see no need for exercise and were satisfied being sedentary. However, two in ten (19 percent) are “preparers” and say they have a firm plan to begin exercising in the near future.

Finally, the most common leisure activity that age 40 and over respondents would give up if they were to engage in exercise is watching TV/streaming movies (65%).

Removing the Barriers to Exercise

Colin Milner, CEO at the Vancouver, BC-based International Council on Active Aging, says, “These findings demonstrates the amazing and ongoing benefits of regular exercise. Our challenge, to get more people to actually move. By doing so the country and millions of individuals would improve their physical and mental health,” he notes.

Adds Milner, “The most important thing is to remember is that our bodies and brains were meant to be used. If we fail to do so they will cease to perform at the level we need or desire, and that is detrimental to our overall health and well-being.”

“Part of our challenge [to not exercising] is to remove the barriers that prevent us from leading an engaged life. A recommendation would be to list out the reasons you are not exercising or eating well, why you are feeling stressed or are not socially engaged, then set out to replace these with reasons to exercise and eat well, to be stress free and socially engaged. Once you have done this consider what steps you need to take to make this a reality,” he says. ICAA’s Webpage, “Welcome Back to Fitness” (http://icaa.cc/welcomeback.htm) gives the basics to help people begin exercising.

An avid squash player, Richard W. Besdine, MD, Professor of Medicine and Brown University’s Director, Division of Geriatrics and Palliative Medicine, preaches the importance of physical activity to all his colleagues and friends. “There are a large number of research studies documenting that exercise is good for all organs in your body,” he says, adding that that regular exercise can also reduce cancer rates, control diabetes, improve one’s emotional health and even reduce depression.

When asked about AARP’s survey findings about the impact of exercise and brain health, Besdine says he applauds the survey’s objectives of examining the relationship between physical exercise and brain health, but its findings are self-reported at best, not empirically derived.

Besdine points out that there is a growing body of studies that empirically study the relationship between exercise and brain health and findings indicate a positive impact on brain functioning. People who exercise are less likely to be cognitively impaired and those who are mildly impaired may even slow or stop the progression of their mental disorder, he says.

“Although AARP’s survey is very interesting it is very limited because it is self-report and cross-sectional, says Deborah Blacker, MD, ScD, Director of the Gerontology Research Unit at Massachusetts General Hospital who is also a Professor of Psychiatry at Harvard Medical School.

AlzRisk, part of the AlzForum, a website that reports the latest scientific findings on the advancement of diagnostics and treatments for Alzheimer’s disease, posts a scientific review of 16 scientific articles reporting on the relationship of exercise habits to the later development of Alzheimer’s disease. Blacker, AlzRisk’s leader, says that this more solid body of evidence suggests that exercise may play a modest role in protecting a person from Alzheimer’s disease, but further scientific research is required.

Like Besdine, Blacker still sees the positive benefits of exercise even if the scientific data is still coming in. “We know that physical exercise is good for preventing cardiovascular disease and diabetes. If it may also help to prevent cognitive decline, for me that is an even better reason to exercise,” she says.

The Bottom Line

“Staying physically active is one of the best things that someone can do for their physical health and mental health. Physical activity can help you lose weight, lower your blood pressure, prevent depression, and, especially for older adults, promote memory and help you think clearly,” said Nicole Alexander-Scott, MD, MPH, Director of the Rhode Island Department of Health. “We are working hard to make sure that people from every zip code throughout Rhode Island have access to our state’s wonderful parks, beaches, and other natural resources and are getting the amount of physical activity they need to live long, full, productive lives.”

And No, We’re Not Talking Pong: New Survey Captures Attitudes and Habits of Older Gamers

Published on June 19, 2016 in Woonsocket Call

Although the millennial generation grew up being surrounded with interactive technology, spending thousands of hours playing video games, baby boomers are technologically plugged in, too. According to a new survey released in the beginning of June by AARP and the Entertainment Software Association (ESA), 41 million Americans, more than one of every three people over age 50, play video games on a regular basis.

According to Oscar Anderson, AARP Research, “The video game industry is one of the fastest growing industries in the U.S. economy with more than $23 billion in sales last year. Innovation present in this industry affects not only entertainment but also business, engineering, health, and education.”

Older Adults and Technology

The 93 page report, Video Games: Attitudes and Habits of Adults Age 50-Plus, found that three-quarters of gamers age 50-plus play weekly, with four in 10 playing daily. Among gamers age 60 and above, 43 percent play video games every day.

Researchers say that the top reason gamers say they play video games is to have fun (26% say this is an extremely important reason and 52% say it is very important). Maintaining mental sharpness also was cited by the survey respondent as an important reason for playing video games.

The researchers also found that a greater proportion of older gamers compared to younger gamers report playing video games weekly or more often (37% of 50-59 year olds compared to 43% of 60-plus say they play every day).

“With the explosion of dynamic, compelling, and diverse content and the growing popularity of online gaming, video games are now an experience shared across generations of Americans,” said Michael D. Gallagher, president and CEO of ESA, which represents the U.S. video game industry in a statement on June 2, 2016 with the release of the survey findings. “As Gen X turns 50 and Millennials raise tech-centric families, participation will only continue to expand just as games continue to evolve.”

The report prepared by GfK Public Affairs and Corporate Communications, explored the attitudes and habits of people age 50 also examining what how and what older gamers play. Older gamers most commonly play on laptops or computers (59 percent), followed closely by phones or mobile devices (57 percent) to play video games. They prefer video games that mimic traditional forms of play; card/tile games (46 percent) and puzzle/logic games (44 percent) are the most popular among older gamers.

Crossing Generational Lines

“Video games have come a long way since the days of Pong. Today’s online video games give people 50-plus fun ways to stay connected with their family and friends through online gaming communities across a variety of devices,” said Jo Ann Jenkins, CEO of AARP, in her statement. “Video games and apps are truly ageless, offering gamers of all ages—a grandfather as well as his granddaughter—the opportunity to share entertainment and social interactions with one another.”

The study found that Gamers age 50-plus are more likely to be women (40 percent) than men (35 percent). More of the female respondents reported playing games daily (45 percent) than their male counterparts (35 percent). Meanwhile, women (57%) are significantly more likely than men (43%) to say they play more today than they did five years ago.

Additionally, researchers say that card/tile games (46%) and puzzle/logic games (44%), followed distantly by trivia/word/ traditional board video games top the list of respondents’ three favorite types of video games.

In total, 22% of gamers have not made any video game related purchase in the past 6 months. Of the gamers who made purchases, 77% bought for themselves, while 52% bought for others.

Half of older gamers say that learning about new video games and gaming hardware came from sources other than internet websites, with one in six reporting their children and grandchildren influence their choice of games.

With the exception of those who are trained in their jobs, most people 50+ have learned most of that they know about computing from their children and their grandchildren,” said AARP Rhode Island State Director Kathleen Connell. “So, it should come as no surprise that plenty of people 50 and over have been exposed to, if not addicted to video games.

Promoting Brain Health and Other Bennies

“Recently, I observed a member playing the online Scrabble game ‘Words With Friends’ on her tablet while waiting for a meeting to start,” Connell added. “She was connected with a grandchild and loving it.

“We know that certain video games promote brain health, which is something we all are hoping to strengthen. And the so-called ‘passive-learning games’ are a way to connect people with useful information.  Just last month, AARP launched the Pop Up! Family Caregiver Game, which challenged players to learn more about valuable resources for family caregivers. Throughout June, you could download the free app and play daily with a chance to win prizes. It was a refreshing way to engage people, provide some fun and spread the word about our organization’s ongoing efforts to support caregivers.”

Researchers are telling us that playing video games can increases social interaction, enhance your mood and improves physical health, social and cognitive functioning. Some games can even improve hand-eye coordination.

AARP’s Video Game study findings indicate that older persons are becoming comfortable with newly emerging technologies. A growing number of baby boomers and seniors are now easily communicating with family and friends on Facebook and other social media, playing video games, streaming movies or even reading digital E-books.

Most important research studies are now looking at gaming and brain functioning are are finding that regularly playing video and internet games just might positively impact your physical and cognitive health and well-being.

As to methodology of AARP’s Video Game study, the online survey took place between March 9 through March 17, 2016, with a nationally representative sample of 2,964 adults age 50 and older (gamers, n=1510; non-gamers, n=1454). For additional details about this newly released report, contact G. Oscar Anderson of AARP Research at GAnderson@aarp.org.